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Resident evil 2 n64 emulator fmv
Resident evil 2 n64 emulator fmv








resident evil 2 n64 emulator fmv

It means you that the button you have to press to simply keep going in the same direction constantly changes. It's stupid to have a camera-centric control scheme in a game with such closed-up and ever changing cameras angles.

resident evil 2 n64 emulator fmv

>suddenly the left you're holding doesn't mean going forward anymore and means hitting a wall >hold left to make the character go forward and go past a zombie >No, because it has a new control scheme that makes the game infinitely more playable.

#Resident evil 2 n64 emulator fmv code

However, I would say the original DC version is the best, since the extra cut scenes, in my opinion, don't really add much, and the Wesker/Alexia fight is better in the original DC version, since she manages to beat the shit out of Wesker (he manages to get a few hits off of her in the X version and does some Matrix running on the wall type stuff), making her a more formidable villain to the player, but if you ask me, the whole superhuman Wesker shit is better left off to RE5.īut if you're really set on the X version of Code Veronica, then you might as well go for the PS3/360 versions since they're in HD and have improved shadowing effects.

resident evil 2 n64 emulator fmv

However, 3 on GameCube has the best character models of any version, but lacks the extra costumes of the Dreamcast/PC versions.Īs for Code Veronica, many will say that the PS2/GameCube versions are the best since they're the X versions by default (the Dreamcast also got the X version, in Japan, though). In terms of graphics/content, the DC versions of 2 and 3 win.










Resident evil 2 n64 emulator fmv